Sonic 3 + Sonic & Knuckles "Boss Guide"

 
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 Whoa, lots of huge mushrooms here! (mmm...mushrooms!) Guess that's why it's called the "Mushroom Hill" zone.

ACT 1 BOSS:

"Hey, tin woodsman!  I'm sending you back to Oz--in PIECES!!" (Wolverine, XTaS:"Night of the Sentinels")

All kidding aside, this badnik chops logs and sends them flying toward you.  I just stay out of the way until it drops low enough to hit.  Then I try to bounce on top of this "tin woodsman" to do my juggling act.
KNUCKLES: Instead of the logs traveling straight across, they tend to bounce in a zig-zag pattern.  Standing where a log will bounce over you seems to work better than trying to jump over it when it hits the ground.  Be careful; sometimes this 'bot launches its -head- at you when it reaches ground level!

ACT 2 BOSS:

Hurdles?  What is this, the Olympics? ;D

Watch out for this machine's exhaust flames as you chase it.  Anywhere else should be a safe target.  Black rods with spikes in them periodically appear between two posts (see pic above)--you'll need to either jump over them or run under them.

KNUCKLES: Sometimes -2- black rods appear!  This means you'll haveta be more careful with your jumps...